Direction, animation direction and early storyboard.
I always use the game mechanic as inspiration for the trailer. The main feature of this game was Jin the Red Panda (WILD) and its power to bounce on the mushrooms at the bottom of the reel strips, landing in different places on the reels for more chances to win. Showing Jin chasing other characters (game symbols) and jumping around the jungle felt like a fun way to hint at the game mechanic before we actually show gameplay.
Al Cox worked on the final storyboard, and 2D animation was by Al Cox and Beatrice Borghini. Øyvind Stillerud and Ryan Markkula worked as 3D generalists, and Ryan Markkula supervised the 3D and compositing. I give him all the credit: this was the first time we integrated 3D and 2D in a trailer as a team.

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